Monday, September 11, 2017
Gnomenheim Adventure Path 02
The Road Thus Far....
GM: Myles
Players: "Iaqino", "Geoff", "Crash", and "Khan".
"Caleph", "Enolo", "Gordok", "Timozar", "Tyra", and "Yew".
Missing or Presumed Dead: "Willow", "Valen", "Gloff", "Glagg", "Konato".
Location: Lair of the Purple Worm
After the group had dispatched the purple worm and secured a resting place, they went through the worms body for loot. After find useful items from it carcass, they rested up while Geoff took watch.
Meanwhile back in Amberlight, Enolo and Valen had been waiting for another of Caleph's companion to show up that was catching up. Timozar, a human bard, had been given a small locator stone by Konato to allow him to track them and catch up. Timozar managed to brave his way through the mine tunnels, the mushroom forest, to the ruins of Amberlight where he met up with Enolo. Valen had waited long enough and decided to explore the ruins further to find the remaining dopplegangers. Enolo and Timozar head toward Konato. They eventually found the group, but no Konato. Geoff recognizing Enolo, was not concerned but told him to take watch so he could sleep. In a few hours everyone would be up.
Once everyone was up they needed to decide what to do next. Iaqino decided to explore further back, where Crash had entered a side tunnel. The side tunnel slopped downward and led to a cliff face with a drop. He could only hear silence, but the drop was well beyond 60ft, and there was no sign of Crash.
Meanwhile Yew decided to skip some stones in the water, waiting for everyone to decide what to do. Caleph was meditating in order to cast a few rituals that would be helpful. Enolo feeling up for a game of chance, challenged Yew. Yew being sly, used a cantrip to con Enolo out of 10gp. Geoff seeing that this could be profitable decided to join in and throw a large rock, which only made it to the shore of the pond.
Gordok decided to play with Geoff and they had their on rock tossing contest.
Caleph was ready for the first ritual and cast water breathing on everyone. He then again quickly meditated for the second ritual. Khan decided to explore the whirlpool that was draining the water from the cavern. Yew tied a rope around Khan, with Geoff as an anchor and explored the whirlpool. The whirlpool was simply draining the water from the cavern. The whirlpool was big enough even for Geoff to jump in.
As Khan was examining it, both Enolo and Timozar decided to take the plunge and jumped in to everyone's surprise. Caleph was ready to cast his second ritual, when he noted to of his party was missing....he had doubting thought again on why he hired those two. Those that were up top benefited from water walking, courtesy of Caleph.
Location: Kingdom of the Duergar
Crash had been waiting for sometime for his companions. They seemed not to after follow him, so he went on and explore the walls that the Duergar were guarding. After some time he had managed to get a good idea of the entire perimeter, but he decided to see if there was a secret way in. He used his ability to speak with plants to talk to the local mushrooms. They informed him of the areas they knew about, who far the wall spread and how deep, as well as a few areas in which were not as well guarded. Taking the mushroom's advice he heading for one of these weak area in the wall and managed to bypass the guards there and walk into a hallway. As he explored the hall, he came upon a room with a Duergar Alchemist in the midst of mixing some potions.
Location: The King's Path
Timozar and Enolo had gone down the whirlpool and into a waterslide like tunnel. Enolo was enjoying his way down the tube, but Timozar had tripped and was be bashed against the sides of the water tunnel. Eventually both were jettisoned out onto a lake. Unfortunately for them it was pitch dark, as neither of them had darkvision or a light source. They could feel the pull of a current and decided to drift along.
Meanwhile Caleph was upset that they had to go and trying to find these two guys. Iaquino came back when they jumped and then raced to the cliff's edge. He was hoping he would hear them or see them, but empty silence greeted him once again. Seeing that the whirlpool didn't connect, they all decided to go in after them jumping through the whirlpool. Each one jumped in and was jettisoned out onto the lake like the two other before. Yew being the first one, quickly breached the surface and walked on it, drying himself off with a cantrip and moving out of the way of on coming people. He was about to light a torch when Geoff plopped in and then grabbed his leg. The current pulling them both down. When Iaquino came down he got up and saw there was a shoreline and headed there. As the others came out he guided them there. In the distance though they could here a cry for help.
As expected the current did lead somewhere, the edge of a cliff where the water was tumbling down. Timozar yelled for help as he would be soon swept over. Caleph, Iaquino, and Yew heard the cries. Geoff decided to get out of the water and started running with Iaquino down the river with Yew behind them with a torch in hand. Caleph meanwhile had turned into a shark and swam downriver. There they found Timozar and Enolo moments away from going over a waterfall. Caleph rescued Enolo, while Geoff got Timozar. Iaquino was along the shoreline and detected movement above the ceiling. Caleph cast daylight upon the rope used to rescue Timozar, scaring the creatures above them. It also gave them a view of the waterfall.
Meanwhile Khan, Gordok, and Tyra were examining the shore and found a wall on the side of the cavern with a door. The door had some etched runes on it which simple read in dwarvish "The King's Path". Khan, using his knowledge of spells deduced that the runes may be trapped with a alarm of some sorts. If someone other than the intended individual were to open the door it would set the enchantment off. They were trying to figure a way to bypass it.
Caleph and the other's made it to the shoreline and examined the waterfall. It had purposely been worked, and far below they could make out a stone canopy and bridge. They could possibly jump down and take the bridge. They went to go and consult with Khan to see if he would be able to come up with a plan. When everyone met up again, they had discussed what they had found. There was a door that clearly marked the King's Path and probably lead to the destination they wanted, but was trapped. The other option was going down the waterfall and to the bridge. After a brief discussion it was decided it would be safer to go though the door. They would ambush anyone if they came out....but when Caleph opened the door, it simply lead to a hall that had stairs going down. Geoff somewhat disappointed of no impending battle followed Enolo down with Yew and Khan bringing up the rear.
Location: Chamber of the Alchemist
Crash had managed to fine one lone Duergar preoccupied with his work, he snuck in and decided to ambush the guy with a quick crossbolt to the back. However the Alchemist was not so easily dispatched as he dug in his heels and battled Crash one on one. The half-elf used every trick in his arsenal, including throwing bags of balling bearings hoping to break some of the bottles. However, the alchemist managed to get the upper hand and reversed gravity trapping Crash on the ceiling. He then simply bolted out the door and locked it calling for re-enforcement.
Location: The Kingdom of the Duergar
The group followed the hallways spiral eery downward until it came to a landing with a wooden bridge, the same bridge they saw from the waterfall. To their right was the waterfall, and they continued down the path until crossbow bolts struck in front of Enolo. These were warning shots and Enolo put out the torch. Yew though ran up to Gordok and asked for him to yell in dwarvish "We are here to see King Rylosh on behalf of Gnomenheim, and want to parlay". Unfortunately they were not in the mood for talking as more bolts were fired and missed.
Ahead of them the gates slammed shut, and they could dimly see a wall 60 feet high manned by at least six duergar with crossbolts pointed directly at them. The group quickly went into offensive options as Khan would cast fly on Geoff, with Gordok riding atop to get to the wall. Yew, Enolo, and the other ran up to the wall, while the rest supported cover as best as possible with bolts of fire and arrows. As Gordok and Geoff got on the wall ready to battle, Yew cast Shatter using his flute to blast a duergar from below. The duergar;s eardrums exploded, and although Gordok took some of the brunt he managed to step though and finish the grey dwarf. Geoff was prepared for his assault but was disappointed when Tyra managed to mesmrize all of them with a hypnotic pattern, and then the last two were engulfed in a sphere of darkness. Geoff yelled for them to stop helping him!!! He took out his rage of the first dwarf who was cut apart, and barely was able to yell out as the purple wyrm poison coursed through his vains. Stepping into the clould of darkness Geoof continued his assault and killed another. Caleph had summoned some giant spiders that were now making their way up the wall providing some webbing for the other to climb up and heading to the other dwarves.
The remaining duergar attempted to stop Gordok, but he was able to block their attacks with ease. Again Yew supported him with a cloud of dagger that began to mince the dwarf with cuts as Gordok sliced it in half. The spider made there way up there and cocooned the last remaining dwarves. Geoff in his rage didn't care and chopped his dwarf in half, kicking it outside the wall. While Gordok finished the other dwarf with ease and looked out pass the wall. As Enolo managed to get atop of the wall, he and Gordok saw a small battalion of dwarves get into formation....ready for battle as their wall had been breached.
Closing
Crash had finally managed to free himself and get outisde the alchemist's chamber and climb up onto a roof to avoid the guards. In the distance he could see Geoff clearing the wall of the last dwarf guard.
Quest Goals to Accomplish Still
-Caleph and company are trying to locate Vespa.
-Iaqino, Geoff, and Crash still have to fulfill their mission. They have an obligation to rescue the missing adventurers sent by the guild and clear out the duergar menace.
-Khan, being the only member rescued from the scouting party is trying to find the other members his group. He still must make his report to the Adventure's Guild.
-Gloff and Konato are missing in action
Total XP 120
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